How to Draw Cool Cartoons
How to Depict a Cool Robot Footstep by Pace
In this article, I'grand going to show yous how to describe a absurd cartoon robot! This grapheme is called the Party Bot. It was invented for doing i thing and i affair but: Political party.
How do you draw a cool drawing robot? It'south very important to start past designing the robot's foundation using large, basic geometric shapes. Once y'all are happy with your pattern, then it is time to add in smaller details in and around those key shapes.
Oh… and in the event that y'all need to describe a Party Bot, it is crucial to include these 3 design elements: sunglasses, headphones and a duck. (Please refer to diagram below)
This tutorial is cleaved up into 3 parts:
- the Pencil Sketch – laying down the foundation of our robot using basic shapes
- the Inking Stage – cartoon in dark lines for the master shape of our robot and thin lines for the details
- the Colouring Stage – bringing the Party Bot to life with pencils! You can colour in 1 layer if yous desire to, merely I encourage you to get over your character with two or three layers, as this will make the colours more vivid and richer.
Before we begin, let's simply apace go over the important traits of our robot design.
Traits:
Our robot is going to take two main parts,
- a massive, bullet shaped head/cockpit and
- six cool looking spider legs (yep, I know, I'm two legs brusk).
Okay, at this betoken it looks a little intimidating, simply fear not, it will also have some massive sunglasses and headphones. The ducky in the cockpit will likewise have sunnies on, cos information technology takes a real party boy to pilot the Party Bot!
Drawing Materials:
- Paper (Sketchbook or printer newspaper)
- Pencil (HB or #2)
- Eraser
- Thick Blackness Pen (I used a Posca PC-3M)
- Thin Black Pen (I used a UNI Pivot Fine Line 04mm)
- Coloured Pencils. I used a very limited palette for this cartoon – Red, Yellow, Orangish, Royal and Turquoise. I used Faber Castell Albrecht Duhrer Watercolour pencils, but experience costless to use whatsoever brand which you may accept on paw.
Okay, allow's go cookin'! In one case you've got your materials, it'southward time to open up your mind and take a good time! Follow along each step – retrieve don't be shy, merely relish the process!
Part one: The Pencil Sketch
Step ane: Start by cartoon the main office of the robot – the head. This is just one giant bullet.
Step two: Add in some overgrown sunglasses and the forepart legs (which kinda look like two beans, with their bottoms pointing inwards towards the robot)
Step iii: Now draw some other pair of legs behind the front legs – similar in shape, but with their bottoms pointing outwards (it often helps to add a bit of contradiction in your designs – if all 4 legs were facing the one direction, it would look pretty boring)
Depict another pair of legs at the back of the robot – these should exist pointing inwards.
Once you've drawn six robot legs, give them a bit of extra length by calculation in some beautiful niggling toothpicks for the lower legs!
Step four: At the moment, the robot's legs aren't connected to the torso, so now add in some little random cogs, wheels and metallic $.25 around the legs and bottom of the head.
Underneath each little toothpick leg, draw in a little ovals – to help information technology keep some grip on the D floor!
Footstep 5: Let'south at present start drawing in the headphones. There's no science to this at all, but smoosh together a whole agglomeration of geometric shapes at each side of the robot's caput.
Step 6: Now connect the head phones with a long semi circular arc going from ear to ear.
At the top signal of the caput, draw in a circumvolve for the cockpit and pop in a little ducky!
Step 7: Okay! Nosotros have done all the difficult bits! At present it'southward time to add in random details around each shape. Compare the legs in stride half-dozen with the legs in stride seven. They have gone from flat looking beans to super stylish contoured 3D objects! Just with a few simple curves. So in this stage, but add in some curvy profile lines inside the head and the legs (and don't forget to touch up the sunglasses in this pace)
Part 2: The Inking Stage
I just want to quickly talk about line variation – I ever discover information technology super duper important to take a practiced variety of thick lines and thin lines. Thick lines are usually reserved for the main shapes of the graphic symbol and thin lines are used for all the small details. I highly recommend you try this method in all of your cartoons – you might discover that your drawings volition look even libation than before!
Stride 8: Alrighty, things are getting serious. Get out your thick black pen and draw over the pencil lines (just leave the countour lines for the thin pen – it's very of import to have a good variety of thick lines and sparse lines)
Footstep 9: Now fill in some solid black shadows. The nearly shadow will be on the robots undercarriage, so I shaded in that area the most. I also put some shadows on its 2nd pair of legs – this adds to the illusion of depth.
Shade in the sunglasses leaving a strip of white for reflection. Notice how the unabridged caput of the robot is unshaded. This is the focal point of our design so I desire information technology to pop out from the shadows surrounding it!
Footstep 10: We take now finished with the thick pen and at present it'south time to add together in details with the thin pen. Draw over the contour lines from the sketch and likewise add in random shading on the sunglasses, headphones and undercarriage. When shading with the sparse pen, simply draw a whole lot of thin lines close together – this volition create a medium tone shadow that will wait not bad adjacent to the pure black shadows.
Office three: The Colouring Stage
Before we first colouring, just a reminder that it is very important to go your colours looking rich and bright (or night). Unless you are using top of the range, super expensive colouring pencils, you will need to add 2 or three layers to your drawing. Depending on what brand you're using, your first layer of colour you put down will see-through to the white paper. If this is the case, simply get over it again with the same color (information technology sometimes helps to press down difficult with the pencil). Just experiment and see how rich you can get your colours!
Step eleven: Time to do some colouring in. I wanted the head and front legs of the robot to exist vivid, so I mainly used the bright colours in my palette – xanthous, orange and turquoise. The second pair of legs and headphones were coloured mainly with cherry – I wanted these areas dark to create contrast to the light areas at the forepart.
Pace 12: The final step! In one case we have coloured in everything, all we need to do now is add in some nice, absurd and subtle shading! Get out your imperial pencil and only add in some transparent shadowy areas.
For this stage, I often depict the outline of where I want the shadow to go and and then lightly colour over the desired area. For the robot's hind legs, I shaded in the whole area with the purple – a cool shade like purple will not but make things expect like they're in shadow, but information technology volition as well make things look further away from the viewer! (Hooray for illusions!)
Conclusion!
The thing I love most virtually cartoon cartoon robots is that you can literally do whatever you lot desire to them. Someone isn't going to look at your robot drawings and go "hey! Robots can't have 12 fingers and no elbows!" – Aye they tin can, Joe. Yes they can.
Retrieve!
i) Think Big…
I recommend y'all try some robots of your own – get some bit newspaper and offset with 1 large geometric shape for the torso. Now build on this shape with other shapes – shoulders, arms, legs, rockets, cogs – whatsoever you lot feel like doing.
2) And so Get Small-scale
One time you lot're happy with your foundation, put in some detail – pick a big shape from your foundation and describe in a few little patterns, or mayhap some smaller shapes – maybe some little buttons, random wires, etc.
3) Contrast is Your Friend
A cartoon with the right level of contrast is a wonderful thing! Don't be shy to cast some of your grapheme in complete shadow – you don't demand to take detail everywhere. Take another look at the pure black areas on the political party bot – it adds a flake of mystery and also helps the viewer find the focal betoken!
4) If y'all want more than robots…
We take reached the end of the tutorial – I hope you institute it useful! This tutorial has been transcribed from a chapter in my online course Cartooning for Beginners – How to Describe Cartoon Robots! If you'd like to check out some more lessons on how to draw drawing robots, you can enroll hither.
Happy Cartoon!
Malcolm Monteith
Melbourne, Australia
Source: https://www.discovercartooning.com/how-to-draw-a-cool-robot-step-by-step/
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